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| author | Dawsyn Schraiber <[email protected]> | 2024-05-09 02:05:35 -0400 |
|---|---|---|
| committer | GitHub <[email protected]> | 2024-05-09 02:05:35 -0400 |
| commit | 93acde052369568beaefb0d99629d8797f5c191f (patch) | |
| tree | a3fb96ddad2d289aa7f8bf410c60cf6289bca7a1 /src/AltEst/algebra.h | |
| parent | 5f68c7a1b5c8dec82d4a2e1e12443a41b5196b1d (diff) | |
| download | active-drag-system-93acde052369568beaefb0d99629d8797f5c191f.tar.gz active-drag-system-93acde052369568beaefb0d99629d8797f5c191f.tar.bz2 active-drag-system-93acde052369568beaefb0d99629d8797f5c191f.zip | |
Raspberry Pi Pico (#12)
* Adding a 90% completed, compilable but untested ADS
* Made basic changes to actuator & sensor. Also added motor class
* Removed unnecessary .cpp files
* Updated sensor & actuator classes, finished ads, added variable time step to kalman filter, set up all tests for future assertions
* Relocated 'main' to 'active-drag-system.cpp'. Added more info to README
* Removed main.cpp
* Added more details to README
* Changed some function parameters from pass-by-pointer to pass-by-reference. Also removed the std namespace
* Started writing the test cases
* Updated the .gitignore file
* Removed some files that should be gitignored
* Up to date with Jazz's pull request
* Test Launch Branch Created; PRU Servo Control with Test Program
* Added I2C device class and register IDs for MPL [INCOMPLETE SENSOR IMPLEMENTATION]
Needs actual data getting function implementation for both sensors and register IDs for BNO, will implement shortly.
* Partial implementation of MPL sensor
Added startup method, still needs fleshed out data getters and setters and finished I2C implementation. MOST LIKELY WILL HAVE COMPILATION ISSUES.
* *Hypothetically* complete MPL implementation
NEEDS HARDWARE TESTING
* IMU Header and init() method implementation
Needs like, all data handling still lol
* Hypothetically functional (Definitely won't compile)
* We ball?
* Conversion to Raspberry Pi Pico Build System; Removed Beaglebone
specific code; Simple blinking example in ADS source file; builds for
Pico W
* Rearranged build so dependent upon cmake file already existing in pico-sdk; current executable prints current altitude, velocity, and time taken to read and calculate said values; ~320 us to do so
* Altimeter interrupt callback for Pad to Boost State; dummy templates for other callbacks with comments describing potential implementation details
* Altimeter interrupts relatively finished; need to test with vacuum chamber to verify behavior
* Established interrupt pins as pullup and active-low; adjusted callback functions to properly use function pointers; still need to verify interrupt system with vacuum chamber
* Removed weird artifact in .gitignore, adjust CMakeLists to auto pull pico sdk, added Dockerfile
* added Docker dev container file
* modified CMakeLists to auto pull sdk if not already downloaded, add build.sh script, fixed Dockerfile
* added bno055 support
* changed bno055 lin accel struct to use float instead of double
* added bno055 support not tested, but compiles, fixed CMakLists to before I messed with it
* added absolute quaternion output from bno055
* Added Euler and aboslute linear accelration
* Flash implementation for data logging; each log entry is 32 bytes long
* added base pwm functions and started on apogee detection
* State machine verified functional with logging capabilities; currently on same core
* Ooops missed double define, renamed LOOP_HZ to LOOP_PERIOD; State machine functional after merge still
* Simple test program to see servo PWM range; logging with semaphores for safe multithreading
* Kalman filters generously provided from various sources for temporary replacement; minimum deployment 30 percent; state machine functionality restored; multithreading logging verified; altimeter broke and replaced
* Stop logging on END state; provide deployment function with AGL instead of ASL altitude
* Various minimal changes; Flash size from 1MB to 8MB; M1939 to M2500T burn time; pin assignments for new PCB; External Status LED to Internal Status LED
---------
Co-authored-by: Jazz Jackson <[email protected]>
Co-authored-by: Cian Capacci <[email protected]>
Co-authored-by: Gregory Wainer <[email protected]>
Diffstat (limited to 'src/AltEst/algebra.h')
| -rw-r--r-- | src/AltEst/algebra.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/src/AltEst/algebra.h b/src/AltEst/algebra.h new file mode 100644 index 0000000..382103e --- /dev/null +++ b/src/AltEst/algebra.h @@ -0,0 +1,96 @@ +/* + algebra.h: This file contains a number of utilities useful for handling + 3D vectors + + This work is an adaptation from vvector.h, written by Linas Vepstras. The + original code can be found at: + + https://github.com/markkilgard/glut/blob/master/lib/gle/vvector.h + + HISTORY: + Written by Linas Vepstas, August 1991 + Added 2D code, March 1993 + Added Outer products, C++ proofed, Linas Vepstas October 1993 + Adapted for altitude estimation tasks by Juan Gallostra June 2018 + Separated .h, .cpp by Simon D. Levy July 2018 +*/ + +#pragma once + +//#include <cmath> +#include <math.h> + +// Copy 3D vector +void copyVector(float b[3],float a[3]); + + +// Vector difference +void subtractVectors(float v21[3], float v2[3], float v1[3]); + +// Vector sum +void sumVectors(float v21[3], float v2[3], float v1[3]); + +// scalar times vector +void scaleVector(float c[3],float a, float b[3]); + +// accumulate scaled vector +void accumulateScaledVector(float c[3], float a, float b[3]); + +// Vector dot product +void dotProductVectors(float * c, float a[3], float b[3]); + +// Vector length +void vectorLength(float * len, float a[3]); + +// Normalize vector +void normalizeVector(float a[3]); + +// 3D Vector cross product yeilding vector +void crossProductVectors(float c[3], float a[3], float b[3]); + +// initialize matrix +void identityMatrix3x3(float m[3][3]); + +// matrix copy +void copyMatrix3x3(float b[3][3], float a[3][3]); + +// matrix transpose +void transposeMatrix3x3(float b[3][3], float a[3][3]); + +// multiply matrix by scalar +void scaleMatrix3x3(float b[3][3], float s, float a[3][3]); + +// multiply matrix by scalar and add result to another matrix +void scaleAndAccumulateMatrix3x3(float b[3][3], float s, float a[3][3]); + +// matrix product +// c[x][y] = a[x][0]*b[0][y]+a[x][1]*b[1][y]+a[x][2]*b[2][y]+a[x][3]*b[3][y] +void matrixProduct3x3(float c[3][3], float a[3][3], float b[3][3]); + +// matrix times vector +void matrixDotVector3x3(float p[3], float m[3][3], float v[3]); + +// determinant of matrix +// Computes determinant of matrix m, returning d +void determinant3x3(float * d, float m[3][3]); + +// adjoint of matrix +// Computes adjoint of matrix m, returning a +// (Note that adjoint is just the transpose of the cofactor matrix); +void adjoint3x3(float a[3][3], float m[3][3]); + +// compute adjoint of matrix and scale +// Computes adjoint of matrix m, scales it by s, returning a +void scaleAdjoint3x3(float a[3][3], float s, float m[3][3]); + +// inverse of matrix +// Compute inverse of matrix a, returning determinant m and +// inverse b +void invert3x3(float b[3][3], float a[3][3]); + +// skew matrix from vector +void skew(float a[3][3], float v[3]); + +void printMatrix3X3(float mmm[3][3]); + +void vecPrint(float a[3]); |
