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-// Inertial Measurement Unit Maths Library
-//
-// Copyright 2013-2021 Sam Cowen <[email protected]>
-// Bug fixes and cleanups by Gé Vissers ([email protected])
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and associated documentation files (the "Software"),
-// to deal in the Software without restriction, including without limitation
-// the rights to use, copy, modify, merge, publish, distribute, sublicense,
-// and/or sell copies of the Software, and to permit persons to whom the
-// Software is furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in
-// all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
-// DEALINGS IN THE SOFTWARE.
-
-#ifndef IMUMATH_VECTOR_HPP
-#define IMUMATH_VECTOR_HPP
-
-#include <math.h>
-#include <stdint.h>
-#include <string.h>
-
-namespace imu {
-
-template <uint8_t N> class Vector {
-public:
- Vector() { memset(p_vec, 0, sizeof(double) * N); }
-
- Vector(double a) {
- memset(p_vec, 0, sizeof(double) * N);
- p_vec[0] = a;
- }
-
- Vector(double a, double b) {
- memset(p_vec, 0, sizeof(double) * N);
- p_vec[0] = a;
- p_vec[1] = b;
- }
-
- Vector(double a, double b, double c) {
- memset(p_vec, 0, sizeof(double) * N);
- p_vec[0] = a;
- p_vec[1] = b;
- p_vec[2] = c;
- }
-
- Vector(double a, double b, double c, double d) {
- memset(p_vec, 0, sizeof(double) * N);
- p_vec[0] = a;
- p_vec[1] = b;
- p_vec[2] = c;
- p_vec[3] = d;
- }
-
- Vector(const Vector<N> &v) {
- for (int x = 0; x < N; x++)
- p_vec[x] = v.p_vec[x];
- }
-
- ~Vector() {}
-
- uint8_t n() { return N; }
-
- double magnitude() const {
- double res = 0;
- for (int i = 0; i < N; i++)
- res += p_vec[i] * p_vec[i];
-
- return sqrt(res);
- }
-
- void normalize() {
- double mag = magnitude();
- if (isnan(mag) || mag == 0.0)
- return;
-
- for (int i = 0; i < N; i++)
- p_vec[i] /= mag;
- }
-
- double dot(const Vector &v) const {
- double ret = 0;
- for (int i = 0; i < N; i++)
- ret += p_vec[i] * v.p_vec[i];
-
- return ret;
- }
-
- // The cross product is only valid for vectors with 3 dimensions,
- // with the exception of higher dimensional stuff that is beyond
- // the intended scope of this library.
- // Only a definition for N==3 is given below this class, using
- // cross() with another value for N will result in a link error.
- Vector cross(const Vector &v) const;
-
- Vector scale(double scalar) const {
- Vector ret;
- for (int i = 0; i < N; i++)
- ret.p_vec[i] = p_vec[i] * scalar;
- return ret;
- }
-
- Vector invert() const {
- Vector ret;
- for (int i = 0; i < N; i++)
- ret.p_vec[i] = -p_vec[i];
- return ret;
- }
-
- Vector &operator=(const Vector &v) {
- for (int x = 0; x < N; x++)
- p_vec[x] = v.p_vec[x];
- return *this;
- }
-
- double &operator[](int n) { return p_vec[n]; }
-
- double operator[](int n) const { return p_vec[n]; }
-
- double &operator()(int n) { return p_vec[n]; }
-
- double operator()(int n) const { return p_vec[n]; }
-
- Vector operator+(const Vector &v) const {
- Vector ret;
- for (int i = 0; i < N; i++)
- ret.p_vec[i] = p_vec[i] + v.p_vec[i];
- return ret;
- }
-
- Vector operator-(const Vector &v) const {
- Vector ret;
- for (int i = 0; i < N; i++)
- ret.p_vec[i] = p_vec[i] - v.p_vec[i];
- return ret;
- }
-
- Vector operator*(double scalar) const { return scale(scalar); }
-
- Vector operator/(double scalar) const {
- Vector ret;
- for (int i = 0; i < N; i++)
- ret.p_vec[i] = p_vec[i] / scalar;
- return ret;
- }
-
- void toDegrees() {
- for (int i = 0; i < N; i++)
- p_vec[i] *= 57.2957795131; // 180/pi
- }
-
- void toRadians() {
- for (int i = 0; i < N; i++)
- p_vec[i] *= 0.01745329251; // pi/180
- }
-
- double &x() { return p_vec[0]; }
- double &y() { return p_vec[1]; }
- double &z() { return p_vec[2]; }
- double x() const { return p_vec[0]; }
- double y() const { return p_vec[1]; }
- double z() const { return p_vec[2]; }
-
-private:
- double p_vec[N];
-};
-
-template <> inline Vector<3> Vector<3>::cross(const Vector &v) const {
- return Vector(p_vec[1] * v.p_vec[2] - p_vec[2] * v.p_vec[1],
- p_vec[2] * v.p_vec[0] - p_vec[0] * v.p_vec[2],
- p_vec[0] * v.p_vec[1] - p_vec[1] * v.p_vec[0]);
-}
-
-} // namespace imu
-
-#endif \ No newline at end of file